iPhone and iPad solutions: AppStore submission, UDIDs handling and more
Despite the fact that most iOS apps can be completed in as little as two months, a few specifics must be kept in mind when creating applications for either iPhone, iPad, or iPod.
The UDID, Apple’s unique device identifier, is used across the board to allow apps distribution over the company’s sophisticated cloud platform. Apps are installed either on the devices themselves or on a Mac’s iTunes, and all UDIDs records are kept on the system. But what if your application is not on the AppStore yet and you still need to test it?
Joining the Apple iPhone Developer Program allows members to install any of their applications on any device, even in an early development stage. At just $99 per year, the Apple iPhone Developer Program is the equivalent of purchasing a domain name when building a website. Once you become a member, your app can run and be tested on:
- All of our Apple devices (HireRussians can provide a number of different iPhone, iPads, and iPods for development and testing)
- Your personal iPhone, iPad, or iPod
- Any device owned by your friends, family, or customers
After you’ve become a member of the program, all you need to do is to send us your login information and we’ll take care of the rest. We handle it all, from assembling builds and adding the various UDIDs to creating certificates and submitting to the AppStore, and everything in between.
Apple’s iPhone Developer Program can be accessed right from their official website. If you need more information or support, don’t hesitate to contact us.
Our iOS Development Team expertise:
- Custom development and design services for all iOS devices
- Custom iPhone apps
- Custom iPad apps
Database: SQLite, Realm
Native iOS Frameworks
3rd Party Frameworks: AFNetworking, FacebookSDK, Flurry, AdMob, AdWhirl, inMoby, iVengo, GoogleAnalytics, GoogleAds, Dirak, OpenEars, Acapela SDK, Cocos 2D, Box2D, Chipmunk, Typhoon, extobjc, JSONModel, CorePlot, GPUImage, MKStoreKit, Appirater, zXing, ZBar SDK, QR Encoder, Chillcat, SimulatorRemoteNotifications, fmdb, Objective-Zip, AWSS3, UserVoice, AWSRuntime
Components: SDWebImage, WYPopoverController, TTTAttributedLabel, MNCalendarView, MBProgressHUD, iCarousel, MTStatusBarOverlay, KKPasscodeLock, DETweeterController, TTOpenInAppActivity, etc.
Game engines: Unity 3d, Marmalade, Cocos 2DX
Web services: Amazon S3, Apple Push Notification Services, Facebook, Twitter, Instagram, Tumblr, etc.
Remote databases: Parse.com
Tools: Xcode, iPhone simulator, Xcode static analyzer, memory/speed profiler, Wireshark, Network conditioner
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